Recognizing 3D Objects by Generating Random Actions
نویسنده
چکیده
This paper presents a formal model of an active recognition system that can be programmed by learning. At each time step the system decides between producing an action to generate new data and stopping to issue the name of the object observed. The actions can be directed either towards the external environment or towards the internal perceptual system of the agent. The decision strategy is based on a quantitative evaluation of the system learning experience. The problem studied is the recognition of chess pieces using a moving camera and a multiscale feature detector. The recognition is difficult because the objects are complex – neither polyhedral nor smooth – and rather similar between classes, especially in certain view configurations. The system uses the information obtained by observing internal state transitions when the camera is moved or when the feature detector scale is changed. A simulation of the agent and the environment is used for experimental measures of the model performances.
منابع مشابه
A Novel Toolbox for Generating Realistic Biological Cell Geometries for Electromagnetic Microdosimetry
Researchers in bioelectromagnetics often require realistic tissue, cellular and sub-cellular geometry models for their simulations. However, biological shapes are often extremely irregular, while conventional geometrical modeling tools on the market cannot meet the demand for fast and efficient construction of irregular geometries. We have designed a free, user-friendly tool in MATLAB that comb...
متن کاملRecognizing 3D Objects by Using Models Learned Automatically from 2D Training Images
A scheme for learning and recognizing 3D objects from their 2D views is presented. The scheme proceeds in two stages. In the rst stage, we try to learn a model automatically from 2D training images of di erent objects which belong to the same object class and consequently have similar shape of parts and similar adjacency relations between the parts. In the second stage, the generated model is u...
متن کاملLearning and recognising 3D models represented by multiple views by means of methods based on random graphs
The aim of this yticle is to describe and compare the methods based on random graphs (RGs) which are applied to learn and recognize 3D objects represented by multiple views. These methods me based on modelling the objects by means of probabilistic structures that keep 1'' and Zndorder probabilities. That is, multiple views of a 3D object are represented by few RGs. The most important probabilis...
متن کاملRecognizing action events from multiple viewpoints - Detection and Recognition of Events in Video, 2001. Proceedings. IEEE Workshop on
A first step towards a n understanding of the semantic content in a video i s the reliable detection and recognition of actions performed by objects. This i s a d i f i cult problem due t o the enormous vaeability in a n action's appearance when seen f rom different viewpoints and/or at different times. In this paper we address the recognition of actions by taking a novel approach that models a...
متن کاملAn Efficient Bayesian Approach to Exploit the Context of Object-Action Interaction for Object Recognition
This research features object recognition that exploits the context of object-action interaction to enhance the recognition performance. Since objects have specific usages, and human actions corresponding to these usages can be associated with these objects, human actions can provide effective information for object recognition. When objects from different categories have similar appearances, t...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 1996